Here we have a departure from the trend I started of harmless inanimate objects into Satanic implements. It started as just a skull, then into a stretched skin mummy skull, and finally into a Doom II reject. I'll start linking to the 3ds Max files soon so you can flip it around and tear it up if y'ant to.
This texture was mostly "painting" with some stone textures overlaid and a creepy child's handprint jacked from Google images. For my next model I'll try strictly painting the texture.


